Project: Beyond the Canvas: Immersive Augmented Reality
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In the intensive "Exploring Tech" module at Hyper Island, my team and I embarked on a daunting challenge: crafting an immersive augmented reality art exhibition. With only three weeks to deliver a large-scale design and prototype, we faced the dual task of creating visually captivating art pieces and employing technical skills to execute our vision. The project sought to explore the parallels between collaboration across diverse software disciplines and people, entwining technology and creativity.
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Our strategy involved a multi-phase approach. In the initial week, we harnessed our collective creativity to conceive thought-provoking art concepts. Given my background in 3D modeling and augmented reality, I took on the role of translating our concepts into tangible augmented experiences. Leveraging the skills from hands-on workshops and prior experience, I crafted immersive pieces that brought our art to life. The final week was dedicated to preparation for the exhibition, ensuring that the audience could delve into an engaging world of augmented art through their smartphones.
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While the project yielded exhilarating outcomes, it navigated tumultuous challenges. The timing, just before the Christmas break, contributed to a dip in motivation and energy among the team. Delays and absenteeism hampered momentum, causing strain and suppressed stress within the team dynamic. As tensions escalated, a heated argument ignited an emotional turning point. We confronted the issues head-on, shared our feelings, and forged a renewed sense of unity. The final sprint involved sleepless nights, dedication, and even external resources to complete the project on time.
The culmination was a triumphant exhibition of three remarkable augmented reality art pieces that captivated our audience. This experience, while testing my resilience and interpersonal skills, underscored the significance of maintaining a transparent and supportive work environment. The project rekindled my passion for 3D and augmented reality while imparting vital lessons about communication, collaboration, and self-care in high-pressure situations.